# SceneScript Class IConsole

You can access this interface anywhere in your SceneScript code through the global console object to interact with the console log.

# Functions

# log(...args): void

Converts all parameters to a string and concatenates them with a space, then prints them to the log as an info message.

# error(...args): void

Converts all parameters to a string and concatenates them with a space, then prints them to the log as an error message.