# SceneScript Class IConsole
You can access this interface anywhere in your SceneScript code through the global console
object to interact with the console log.
# Functions
# log(...args): void
Converts all parameters to a string and concatenates them with a space, then prints them to the log as an info message.
# error(...args): void
Converts all parameters to a string and concatenates them with a space, then prints them to the log as an error message.