# SceneScript Class IInput

You can access this interface through the global input object anywhere in your SceneScript code to access input related data.

# Properties

# cursorWorldPosition: Vec3

Position of the mouse cursor in the world / wallpaper. Only valid for 2D wallpapers.

# cursorScreenPosition: Vec2

Position of the mouse cursor relative to the top left corner of the wallpaper screen area.

# cursorLeftDown: Boolean

Whether the left mouse button is currently being pressed down.